i'm sans.
sans the skeleton.
This is a very special sprite for me and everyone who followed me, since we reached the 10 followers! Andd today it's Christmas, so it's more special yet!
And yes, this is what i've been working on since my last deviation, hope you like it! Happy Christmas guys! (Edition: Made the background transparent.)
---If you want to use it, ask me first. Ask before edit it. Don't reupload this to any other website without my authorization.
---Credits Sprite© me Undertale, Frisk, Flowey, Toriel, Dummy, Froggit, Napstablook, Sans, Papyrus, Annoying Dog, Grillby, Kid/Monster Kid, Undyne, Mystery Man/W.D. Gaster, Temmie, Mad Dummy, Ragel, River Person, Alphys, Mettaton, Muffet, Asgore, Asriel and Chara© Toby fox and Temmie Chang ---Contact me! Discord name: Piggie2023#9836 My Discord server: discord.gg/r7aPS8a
Hello! Do you mind if I use these sprites as long as I give credit?
I'll admit I have been editing them, but I haven't posted any of it. I have also used them as references to stuff I have made to try to get better, but not anything big. Anyways, I plan I using them for my own AU called Mixedtale. Thanks for taking the time to read this, and unless you give me permission I won't use them. Though I hope you don't mind that I use them as references for some things.
While I have said that you guys need to ask me first before edit em, since I dont see you as a bad person, sure thingy
I dont mind people using my sprites for refs so go ahead bud
Thanks! Its just that when I came across your sprites for the first time, it was on Google Images and I was like 'those sprites look cool' and stuff so I just kinda had fun with editing them but I never posted anything because the sprites I were editing weren't mine and I hadn't gotten permission.
Though I realized yesterday that it'd help more if I were able to use the sprites for my AU so I tried to find ur sprites on Google Images again to get permission, and I did. Even though I read that I needed to ask before editing, I wasn't going to lie about it. Anyways thank you, and I'll make sure to credit you!
Yeah, you do. It IS the game that inspired Toby Fox to make Undertale.
I know, I have heard it some times before
Hmm barely sure why tho
People don't hear much about it because it didn't make a great launch. People hated it when it first came out.
Years later, everyone loves it, including Toby Fox. Also, it made its place in history for having (despite its kiddy, adorable atmosphere) a final boss more terrifying than Photoshop Flowey.
Cuz, tbh their eyes were never closed, that the 'closed eyes' was just a different form to represent them
um sure
Remember to give me a link when ya are done
Team switch is a team (duh) who made an alternate version of Underswap
here is a mockup of the sans & papyrus sprites. pixelartmaker.com/art/da954137…
hmm, for me, it's Gaster.
But well, it's your opinion, right?
welp here be a thing bc bored
eventually i'll finish the entire sprite sheet but for now here are the walk cycle sprites as it says on the left is the original and on the right is my version so yea Undertale belongs to Toby Fox sprites by me
this is old
and i might eventually, but not right now
this is old so its pretty bad
also no im not, but thanks
Is it wrong of me to say I think your rendition is better polished than the original sprites?
well that was my intention to make my sprites look better than the original sooo no i think its fine
and thank you
No problem! I recall hearing that the overworld sprites were intentionally designed to not look that great so that people wouldn't judge it by the graphics and were, instead, wowed by the story. It works, but I still think some of the sprites could've been reworked to not look ugly, lol.
thats one of the only really big problems about undertale that the graphics looked really bad, and i get toby fox was trying to go for a retro rpg look but games that were on the nes looked much better than that, just think of how much better the game could've been with great sprites
well at least we have fangames that are trying to go for a better looking version of what undertale was it would be cool if someone made a mod for undertale that made the graphics look much better both overworld and battle sprites
Yeah I think it should've done something like Shovel Knight, where the sprites were coloured with that dithering technique and NES colours while expanding the palette.
I think somebody could overhaul every sprite and replace them with better-defined custom ones. (Oops you already said that lol.) I think the battle sprites look marginally better but only because the sizes were larger.
if i had the skills to do so i would try and remake all of the undertale sprites buuuuuttt i dont so i wont
im pretty sure someone has or will do that but yea and maybe because toby fox wanted the battle sprites too look better than the overworld ones, so you can focus more on that instead of the overworld sprites
Let's hope the PS4 version of Undertale has sprites that even come as close to being as polished as these.
nope it doesnt, it just has the regular sprites xd
it doesn't. the sprites are just like the pc version's ones
*long exaggerated sigh* Welp, atleast it's still Undertale on PS4. That's still awesome.
Sans
Character InformationAlso known asFirst AppearanceRelationshipsLeitmotifBattle InformationHPAT
1 (No invincibility after being hit, damage is converted into KR)
DFEXP On KillGold On WinProfileAppearance
Sans appears as a short skeleton with a dimpled smile, large eye sockets, and perfectly aligned teeth. He wears an unzipped blue hoodie, a white t-shirt/sweater, black shorts with white stripes, and a pair of sneakers/slippers.[1] He has white pupils that disappear when he is serious or angered. When Sans uses telekinesis, his left eye flashes light blue and yellow, the colors for patience and justice, and his right pupil disappears.
Personality
Sans is laid back, often sleeping on the job and taking breaks. His laziness is a combination of fatalism and apathy. He wonders if his indolence stems from his knowledge that any progress he makes will be erased when the timeline resets. Conversely, he suggests that this knowledge could be 'a poor excuse for being lazy.'[2]
Though Sans is usually agreeable, he becomes eerily serious at particular moments. He is also observant; Sans reads the protagonist's expressions and can often tell when they have already done certain tasks. He enjoys making skeleton-related puns and the fact that he performs at MTT Resort hints that he may be a talented comedian.[3] He enjoys science fiction and loves to drink ketchup.[4] He also hates making promises.[5]
Sans may have a scientific background. Evidence includes the quantum physics book, workshop, his relationship to Alphys,[6] affinity for science,[7] and his timeline research.[8]
Abilities
Sans can quickly travel or teleport using what he calls 'shortcuts.'
In combat, he uses 'Gaster Blasters,'[9] devices that resemble a skull, to shoot large beams. Sans excels in combat and fights with unique abilities that include: KR, applying directional forces directly upon the protagonist's SOUL, and attacking the protagonist in their own selection menus.
Because of his 'research,' he has knowledge of timelines and the SAVE function. However, he does not retain his memories when the protagonist loads a SAVE, and he cannot use the SAVE function. His awareness of time travel makes him scrupulous, and he recognizes when the protagonist is behaving unusually. Sans reads the protagonist's expression and determines if they have experienced events before and are repeating them.[10] He also knows how much EXP the protagonist has and comments on it when judging them.
Sans also plays the trombone, though he is only seen playing it once. Papyrus finds his 'incidental music' annoying, implying that he has played many times before.
Like other characters, Sans is aware of when the game's code suffers bugs and calls the protagonist a 'dirty hacker' if they achieve an impossible ending of a Neutral Route.[11]
Main StoryNeutral Route
Sans introduces himself to the protagonist in Snowdin Forest after he initially appears as a silhouette. He explains that he has no interest in capturing humans, but that his brother, Papyrus, does.[12] Then, Sans hides the protagonist behind a lamp whose shape is identical to the protagonist's. Papyrus rushes onscreen, and the brothers discuss Sans's laziness and the importance of puzzle upkeep.[13] Sans appears multiple times throughout Snowdin Forest, observing and commentating on the puzzles but not engaging in any japery, except for the word search.
Before Papyrus's battle, Sans is absent in Snowdin Town. He appears briefly to play trombone during the date/hangout with Papyrus but does not appear again until the Last Corridor if the protagonist kills Papyrus.
After entering Waterfall, Sans is found manning a sentry station and asks the protagonist if they want to take a break with him. If the protagonist agrees, he takes them to Grillby's via a 'shortcut.' The patrons warmly greet Sans, and he proceeds to treat the protagonist to a burger or fries. After some dialogue, a spotlight falls on him and the protagonist and time appears to stop as Sans tells the protagonist that a flower has been talking to Papyrus.[14] Sans believes that someone is tricking Papyrus with an Echo Flower when the flower in question is Flowey.[15] Sans can be seen again in Waterfall and pranks the protagonist with a red-eye telescope.
The protagonist passes him sleeping at a sentry post in Hotland when fleeing from Undyne. Undyne notices him sleeping and berates him mid-chase.
Later, Sans sells Hot Dogs in Hotland for 30G. If the protagonist attempts to buy a hot dog when their inventory is full, he stacks a maximum of 30 hot dogs on their head for free.[16]
Further on, Sans waits outside of MTT Resort and asks the protagonist if they want to grab a bite to eat. He escorts the protagonist inside via 'shortcut' and talks about a woman he has befriended that shares his affinity for puns.[17] He tells the protagonist that this woman made him promise to protect any human that left the Ruins and that, if she had not said anything, the protagonist would be 'dead where [they] stand.' He dismisses this as a joke immediately and says that he has done a great job protecting the protagonist. If the protagonist has not died before, Sans takes credit for their success. If the protagonist has died, Sans questions the validity of his statement.[18] Before leaving, he tells the protagonist to take care of themself because someone really cares about them.
Judgment
The end of your journey is at hand. Sans's introduction in the Last Corridor.The protagonist encounters Sans for the last time in the Last Corridor. He explains that EXP and LOVE are acronyms - 'EXecution Points' and 'Level Of ViolencE'[19] and judges the protagonist for their current EXP.[20]
In a few moments, you will meet the king. Together.. You will determine the future of this world.
If the protagonist gained no EXP, Sans skips his judgment, instead praising the protagonist for embracing compassion and actively choosing to be merciful to the monsters throughout their journey. He reinforces the idea that the protagonist's actions shall decide the fate of the world in one of two ways: the protagonist lets Asgore take their SOUL and allow the monsters to break the Barrier or they take Asgore's SOUL to escape the Barrier themselves.[21] Sans concludes that the protagonist now has enough determination and believes that they can do the right thing before leaving.[22]
If the protagonist gained EXP, Sans allows them a moment to think about their actions. He then emphasizes the importance of integrity and, if Papyrus is alive, concludes that whatever happens next is up to the protagonist.[25] If the protagonist killed Papyrus, Sans expresses his suspicion that they have some special power. He then asks if the protagonist thinks it is their responsibility to do the right thing.[26] Regardless of their answer, Sans reminds the protagonist of his fallen brother and leaves.
If the protagonist returns to the Last Corridor after loading a SAVE, Sans judges the protagonist on their earned LV. Subsequent attempts to talk to Sans after judgment prompts him to tell the protagonist to 'consider our session over.'
Endings
After the protagonist defeats Photoshop Flowey, Sans calls and informs them of the events that transpired after their departure. The content of this phone call varies depending on the protagonist's actions; a list of the endings that Sans describes is on the Neutral Route page.
True Pacifist Route
Sans is absent from the Last Corridor in a True Pacifist Route. There is also no SAVE point upon entering the corridor. He appears during the pre-Asriel cutscene and meets Toriel face-to-face for the first time. Flowey binds Sans and the protagonist's other friends. However, the protagonist's friends protect them from Flowey's attacks before Flowey absorbs their SOULs.
During the battle against Asriel, Sans appears as one of the Lost Souls.
Epilogue
After defeating Asriel, Sans stands alongside the other main characters. If the protagonist talks to him, he says a certain remark depending on what, if anything, the protagonist said to Toriel in calls at the beginning of the game.[27] Sans also uses Toriel's phone to text for her a few times because Toriel's thumbs are too big for the phone buttons. When the protagonist is ready to leave, Sans exits the Underground and heads to the Surface along with the other monsters.
When Papyrus runs off to introduce himself to the humans, Sans says that someone must keep him away from trouble and runs off in the opposite direction, presumably to use a 'shortcut.'
In the credits, Sans rides a tricycle on a highway, while his brother races alongside him in a car. Papyrus seems irritated when his brother overtakes him.
Genocide Route
if you keep going the way you are now.. Sans's warning to the protagonist in a Genocide Route
you're gonna have a bad time.
Sans stalks and introduces himself to the protagonist as usual but requests that they continue pretending to be a human.[28] He does not comment on the protagonist turning around before he asks them to. Sans goes along with Papyrus's japery and does not appear as an NPC as he does on other routes. After the protagonist crosses the bridge before Snowdin Town, Sans warns them not to fight his brother or else they will 'have a bad time.' He then disappears and is absent until the Last Corridor.
If the protagonist aborts a Genocide Route by sparing Papyrus, Sans reappears at the Waterfall sentry station and tells the protagonist he respects them for doing that.[29] He continues to appear as if on a Neutral Route but does not take the protagonist to Grillby's since there is no one left in Snowdin. Alternatively, Sans follows the protagonist if they kill Papyrus.[30]
The protagonist encounters Sans in the Last Corridor for his battle.
Sans does not count as a kill in the Stats menu, and the game does not record whether or not he is killed.
In Battle
RelationshipsThe Protagonist
take care of yourself, kid. 'cause someone really cares about you.
Sans after his rendezvous at MTT ResortSans's attitude towards the protagonist depends on their actions, though he usually enjoys pranking them and occasionally hanging out with them unless they kill Papyrus. Near the end of a Neutral Route, he judges them on their EXP. At the end of the True Pacifist Route, Sans considers them a good friend. During the Genocide Route, he does not bother to encounter the protagonist until the end where he has no choice but to fight them, expressing subtle fury toward them during the period together.
Sans initially considers the protagonist to be an 'anomaly'; his intentions of befriending them were in hopes that they would stop resetting the timeline.[32] However, he also says that the protagonist did not die after their initial encounter because of his promise to Toriel. This may imply he would have killed the protagonist or that he protected them from life-threatening harm after their first encounter.
Papyrus
you dirty brother killer.
Sans during his judgment in one of the Neutral RoutesSans cares for and admires his brother. He reads him bedtime stories and gives him presents under the identity of Santa. Nonetheless, Sans likes to mess with Papyrus, sending him bad puns on the UnderNet.[33] He also leaves a dirty sock in their living room for Papyrus to fuss over.
Sans worries about others hurting Papyrus or taking advantage of him. In some Neutral Endings, Sans is afraid to tell Papyrus about other characters' deaths, so he lies about them going on a vacation.[34]
Toriel
Toriel and Sans share a love of bad jokes and are friends even though they never see each other face-to-face until the epilogue, the Family Ending, or the Exiled Queen Ending. Before the protagonist's arrival, Sans and Toriel shared jokes through the door to the Ruins.
In the Exiled Queen Ending, Sans becomes Toriel's roommate if Papyrus has been killed. In this route, Sans also states that he 'can't bear to tell her what [the protagonist] did.' If Papyrus is alive, the brothers visit Toriel often, play board games together, and sometimes convince Toriel to leave the Ruins.
While not being one to make promises, Sans complies with Toriel's request to watch over and protect any human that exits the Ruins. At the end of a Genocide Route, he indirectly apologizes to her, as he is forced to break his promise to stop the protagonist.[35]
Alphys
Though there is evidence that Sans and Alphys have a relationship,[36] Sans only alludes to this in the epilogue.[6]
It is also noteworthy that if Papyrus and Undyne are called just before entering the Laboratory, Sans appears in the call and state that there may be dogs inside the lab. This hints that he knows about the true lab since Endogeny, an Amalgamate composed of several dogs, can be found there.
W. D. Gaster
A few things hint at a connection between Sans and W. D. Gaster. Evidence includes the blueprints and veiled machine found in his workshop, the sprites used for his skull-like laser guns (labeled gasterblaster in the game files), and his unexplained scientific research on the 'anomaly' and timelines. Sans and Papyrus are named after a font, which W.D Gaster is assumed to also be, so it is believed they are related.
Gallery
Sans's Steam Trading Card.
Sans's official tarot card as Major Arcana XX, 'Judgement'.
Sans's speech if the protagonist earned no EXP.
Sans's death on the Genocide Route.
Undertale Sans Overworld Sprite Sheet
Sans as a Lost Soul.
Sans Inaction Figure sold on Fangamer.
Sans plush.
Sans with a trick.
Trivia
See also
References
CharactersMain Characters
Flowey • Toriel • Sans • Papyrus • Undyne • Alphys • Mettaton • Asgore Dreemurr • Frisk • Chara
Ruins Enemies
Dummy • Froggit • Whimsun • Moldsmal • Loox • Vegetoid • Migosp • Napstablook
Snowdin Enemies
Snowdrake • Chilldrake • Ice Cap • Gyftrot • Doggo
Dogamy and Dogaressa • Lesser Dog • Greater Dog • Jerry • Glyde • Mad Mew Mew Waterfall Enemies
Aaron • Moldbygg • Woshua • Temmie • Mad Dummy • Shyren
Hotland Enemies
Vulkin • Tsunderplane • Pyrope • Muffet • Royal Guards • So Sorry
CORE Enemies
Final Froggit • Whimsalot • Astigmatism • Madjick • Knight Knight
Amalgamates
Memoryhead • Endogeny • Reaper Bird • Lemon Bread • Snowdrake's Mother
Vendors
Nice Cream Guy • Snowdin Shopkeeper • Gerson • Tem Shop • Bratty and Catty • Burgerpants
Other Characters
Photoshop Flowey • Monster Kid • Annoying Dog • River Person • Eight Humans • Asriel Dreemurr
W. D. Gaster • Lost Souls Discussions about Sans
This is a category for all of the Overworld Sprite files on the Undertale Wiki.
All items (192)
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This page contains changes which are not marked for translation.
English • 한국어
This is a sub-page of Undertale.
Completely Unused Characters/ObjectsDoge
A test monster that was also unused in the demo, by the name of 'Doge'.
Lava Test Creature
This odd lava..thing has 'test' in its name. Presumably, it is a test NPC. It also has no consistency in its animations. ..Fun.
Crudely drawn test NPC
Another test NPC.
Monster Test #1
This.. 'nice' thing is a test.
Monster Test #2
This 'nice' thing is also a test.
Robot NPC
Finally, we have an unused NPC who isn't a test NPC. It was to be used in Hotland with a lot of robots, but ultimately didn't fit in with Mettaton being there as well.
IdleTalkingTile Guy
A very generic looking stick figure that goes by the name of 'tile guy'.. despite not having anything in the slightest to do with tiles.
RG03 and RG04
Unique head and arm sprites for the unused RG03 and RG04 enemies. Most of their other assets are shared with RG01 and RG02.
Tile Spear Old
An ugly old version of the spear that pops out of the ground.
Spr_bullet_testx
Circles with arrows on them. Their file name suggests they are early versions of Undyne's attacks, which are under spr_bullet_test and spr_bullet_testx_arrow.
Regular Spear
A animation of Undyne's old spear sticking out of a wall.
Ballet Shoes
An overworld sprite for the ballet shoes. While the ballet shoes are obtainable items in game, they are located in a pile of grass, leaving this sprite unused.
Candy Dish
This sprite actually is used in the unused room room_ruins12B_old, in which it dispenses the otherwise unused item Rock Candy. It was likely replaced with the Spider Bake Sale.
Spider Table and Chairs
A table and two chairs. Based on the name, they were likely meant for Muffet's room.
Grillby's Chair
Unused chair meant to be used in Grillby's. The difference is that this chair has legs.
Lone Bone
A lone bone.
Pole
A pole that uses the same sprite as the body of the lava test creature above, only this sprite does not have a face like the test creature.
spr_another_heart_placeholder_0.png
Exactly what it says on the tin. A heart placeholder that goes unused.
spr_creditsheart_0.png
A sloppy heart that was supposedly used for the credits, but even if it was, it definitely isn't used for them now.
spr_purpleheart_0.png
A purple heart placeholder.
spr_bluedontmove_0.png
Some blue, sloppy text that says 'DON'T MOVE'.
spr_flychara_placeholder_0.png
A placeholder sprite most likely used for Mettaton's cooking show, during the jetpack section.
spr_quiztouch_0.png
A crude drawing of the word 'touch'.
spr_quizanswer_0-3
Old letters used for Mettaton's quiz show.
spr_sanssteps_0.png
Steps drawn like Papyrus' steps.
Papyrus Arrow
Arrow signs that, based on their file names, were related to Papyrus.
spr_wordtest_full_0.png
Mettaton's explosive vocabulary, fully assembled and marked as a test.
Chaos BombThis was most likely meant to be in the Photoshop Flowey fight. It looks like a cluster of Photoshop Flowey's friendliness pellets. Judging from its file name, it probably would've functioned similarly to Asriel's star attack. Big Bob
Nothing is known about this image, aside from the fact that it's Big Bob.
Debug sprites
These are used to show door locations in debug mode.
Egg Carton
Sprites of an egg carton breaking, apparently to be used in battle. Likely related to Mettaton's cooking show.
Mettfodder
Crudely drawn white and black smiley faces. Based on the name, they may have been placeholders for something in a Mettaton battle.
Stable
A crudely drawn stable likely related to this unused text.
Peter tries to fall back to their normal lives, but vultures appear in a new villain, all will be threatened Pieter values.Englishclassification:General Release Date July 06, 2017Genre: Action / Adventure / Superherotime: not availableDistributor: Sony Pictures Entertainmentstars:Tom Holland, Marisa Tomei, Zendayya, Laura Tony Revolori Harry, Robert Downey Jr., Michael Keaton, Jon FavreauDirector: John WattsType: 2D.
Area Maps
Maps that show the second area where Frisk is attacked by Undyne in Waterfall and the electricity maze in Snowdin.
Rusted Fridge
A fridge that was meant to appear in the trash area of Waterfall.
Ground Torch
A torch that appears in the unused room_water7_older. It acts similarly to the mushrooms present in Waterfall. Interacting with it will light the torch and then interacting with it again will put it out.
Unused Sprite VariationsOld Frisk
Frisk with black hair. Most have pink stripes instead of purple and the back sprite has grey skin instead of yellow.
Toriel handhold old
This uses the older Frisk sprite.
Toriel walking with phone
Toriel never walks while using the phone in-game.
Temmie
Unused moving sprites for the Temmies. Like most NPCs in the game, they never move.
White-eyed Sans
An overworld sprite for Sans with white dots in his eyes.
Sans Nice Cream
An overworld sprite of Sans eating Nice Cream.
Confused Papyrus
A battle/date sprite of a confused Papyrus.
Overworld Ice
An overworld sprite of Ice, likely meant to appear during the True Pacifist epilogue. Ice can be encountered in battle by stealing Ice Cap's hat, however they never show up outside of battle.
Happy Woshua
A battle sprite of Woshua with a happy expression, likely meant for asking him to clean you.
Gyftrot Presents
Older versions of the presents used in Gyftrot's attack.
Undyne 'Stark' Test AnimationEarly
A test animation for Undyne's armoured form. The shading is different from the final and it uses the old pants from below.
Undyne Pants TestEarly
An old test animation for Undyne. Involving pants!
Unshaded Undyne
Some more Undyne, this time without the shading and still with her old spear and pants.
Unused Snowman
A snowman wearing a hat, scarf, and mittens, and another wearing just a hat.
Napstablook adjust
An overworld sprite of Napstablook adjusting a snail.
Flowey faces
Very silly faces. While Flowey does make many faces, for better or for worse, he never makes these faces. These were apparently meant to be used in an Easter egg that would occur if you were somehow powerful enough to defeat Asgore in one hit, but it was never implemented.
Mettaton EX
Battle sprites for Mettaton EX that aren't used anywhere in the game. The filenames imply that these were supposed to have been used after Mettaton EX is defeated.
Mettaton EX's broken SOUL.
spr_astigmatism_anim_0-11.png
Sprites for Astigmatism that have a red background and lack an outline like the final sprites have. The red background indicates this sprite is very old, as the only sprites which use colored backgrounds are all from early development.
spr_torielboss_suicide
Another face of Toriel's 'hurt' image with a.. spooky file name. It's extremely similar to the used sprite, except Toriel is smiling instead of grimacing. This file was present in the demo as well. While Toriel never commits suicide in any version of the game, the concept was ultimately recycled for Asgore if the player attempts to spare him after 'killing' Flowey in a previous playthrough.
Monster Portraits
Unused portraits of the main characters with various emotions.
Blushing Papyrus
An alternate version of Papyrus blushing during his date/hangout.
Assembled Monsters
Fully assembled sprites for Final Froggit, Knight Knight, Whimsalot, Madjick, Asriel's final form, and the Temmie shopkeeper. Sprites in Undertale are split into several parts to be able to move, rendering these sprites unused. Notably, Madjick has 3 unused hands, Whimsalot is missing a wing, and the Temmie has blue ears and no shading on its hair. While Undyne the Undying and Asriel's first form have fully-assembled sprites, they are used.
Asriel's Sword
Older versions of Asriel's sword. Asriel's arm also seems to be slightly different.
Asriel's Gun
Just like above, but for Asriel's Gun. There are also sprites for the gun shooting.
spr_heartaqua_0
An aqua colored version of the soul used in battle. This is not the sprite used in the Photoshop Flowey battle, as that sprite is known as spr_allsoul_0 in the game files.
spr_heartorange
Same as above, but it's in orange this time and has two sprites. This is also not the sprite used in the Photoshop Flowey battle. The sprite used is spr_allsoul_1.
Lab concept art
This mockup of the Lab's layout is made of two sprites in the game files. Amusingly enough, the bed with the laptop on it was replaced with an 'easy-to-draw' cube in the final version.
Undyne's house concept artConcept Art
This concept art sprite for Undyne's house shows some graphical elements that were never added:
The used version does have a couple of aspects that the concept art is missing, however: There's no drawer below the cutting board in the concept art, and the oversized sword is missing.
Photoshop Flowey Concept Art
The original concept art/mock-up of Photoshop Flowey that was given to Everdraed remains as an unnamed sprite in the game files. Oddly, one of the 4 souls that appears in the canisters is colored pink, which isn't found in the final version. In fact, a pink soul never appears anywhere in the game.
(Source: varkarrus from r/Undertale/)
Photoshop Flowey Finger Gun
Two unused frames of Photoshop Flowey's 'Finger Gun' attack still have the hand connected to an arm, as opposed to being photoshopped together with vines. The second frame's flowers lack the Flowey-esque faces on them.
spr_floweyx_flame_0.png
Presumably an earlier non-photoshop version of Photoshop Flowey's flames.
Splash Image
This splash image was used in the demo while the game was loading, but wasn't used in V1. This was brought back in V1.001, however. This file used to only be in the OS X version of V1, and is now in all versions of V1.001.
(Source: Dr. Yay)
Flowey's Message
spr_19_2_0, sspr_19_3_0, and 'spr_19_4_0'
In the demo, Flowey had the ability to edit the instruction manual depending on your progress in the game. Unfortunately (or maybe fortunately), when the project was ported to GameMaker: Studio, this became impossible. These sprite files are still left over from the demo.
Spell
spr_spellbt_0
spr_spellbt_1
Two placeholder icons for a 'Spell' command, which can be seen in an early screenshot of the game. Magic commands would later make their way into Deltarune.
Asriel Fight Background
This is the background used for when you fight Asriel. It is not seen ingame because it rotates colors.
Snowdin Shop Background
Unused background for Snowdin Shop, however it's styled like a battle/date background. It's also smaller compared to the final version.
Unused Character Walking Cycle
In Waterfall, if debug mode is on, you can see the flipped version in your reflection. Interesting..
Crying Bird
An animation of the small yellow bird from Waterfall crying. Was set to be used near a echo flower where you would hear its wish to leave the underground so it can fly in the big blue sky.
Confused Heart
A big heart with an odd file name.
Faceless Gaster Blaster
A Gaster Blaster with no face meant to be an NPC. Probably.
Unfinished SceneMettaton's News Show
spr_scaffoldingplaceholder_0
Mettaton's News Show has a partially obscured placeholder sprite visible during the MTT News Segment.
The community password is 'help', having a password will ignore all level and weapon restrictions,Community Resources.Trophy Requests.Spoiler Tag Code Spoiler:(/s 'Praise the sun')Content Filters.Related Subreddits. Community Password. Community Rules.Please be respectful.Only content directly related to Dark Souls 3 belongs in.Low-effort content and comments that don't contribute to the discussion may be removed.No image macros, memes, or rage posts.No racist, sexist or homophobic language.Posting NSFW content is not allowed.No witch hunting.Do not discuss cheats.Use spoiler tags when appropriate.No sales or soliciting donations.Mods should be directed towardsPlease read the full. Dark souls 3 hollow arena.
spr_mettnewslogo_0
Underneath the top paneling is an overlapped logo of MTT News, likely erroneously given the unfinished nature of the scene. The letter 'M' can be briefly seen during the stage collapse.
Unused Tilesets
As most of the tilesets in the game were drawn by other people, many of them have elements in them that aren't present in the final game.
Evolution of the Ruins Tileset
Retrieved from 'https://tcrf.net/index.php?title=Undertale/Unused_Graphics&oldid=661439'
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